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Saw the game scary moments
Saw the game scary moments













saw the game scary moments

David and Ellie’s cabin defense) but for the most part, the attackers came in relatively manageable waves. Back in 2013, they might have duped you back into believing that an unrelenting swarm was pouring through the windows (e.g. The segment is a massive step up from comparable moments in the first game, wherein you’d rarely see more than a handful of infected at any given juncture. Yet it is uniquely rattling in this particular case, thanks to the sheer volume of runners that are nipping at your heels. You’re essentially performing the same reflexive interactions that Nathan Drake would be carrying out under similar circumstances. In that respect, Abby’s manic dash towards the ski lodge outpost, near the start of TLOU2, is hardly a radical departure from the formula.

saw the game scary moments

You can practically hear the Crash Bandicoot music threatening to override the soundtrack as you dexterously weave between enemies, slide under platforms, and desperately try to keep your distance from whatever collapsing structure, venomous spider, pursuing vehicle, or giant polar bear happens to be on your tail this time.

saw the game scary moments

You know, those bits mainly associated with the Uncharted franchise that have you bolting away from an encroaching danger and occasionally pressing ‘’X’’ to jump.

saw the game scary moments

On the surface, this is yet another one of Naughty Dog’s tried and tested ‘’boulder’’ levels. Impressing the need for you to be lighter on your feet, this white-knuckle sprint compels you to utilize TLOU2’s refined traversal mechanics. Oh, and it should go without saying but watch out for SPOILERS AHEAD. Here are six times that The Last of Part II was actually more intense than its predecessor. With that in mind, let’s take a break from all the maddening internet vitriol and reflect on some positives for a change. It’s unquestionably scarier and more intense – with the moodier vibe, gorier imagery, and improved monster designs – and there generally seems to have been a conscious effort to mine the survival-horror potential for all its worth. One topic that has sadly been buried amidst the exhausting furor is the fact that, as a genre outing, this sequel outdoes its forbear by every conceivable metric. Bones of contention include: whether the title is a benchmark of risky storytelling or an ‘’insulting slap in the face of fans’’ its depiction of LGBTQ+ issues deliberate pacing nihilistic worldview the ethics of crunch culture and the body shapes of its various female characters. Undergoing seven whole years in development, The Last of Us Part II has finally arrived to an impassioned response to say the least.















Saw the game scary moments